Member's Corner

International Advisory Panel

Games

- Compete your best score with the world

 

Entrepreneur's Corner

View my account
Log In  Log Out


Home
Clubs

Activities/Projects

Games Music
Competitions
Faq

Challenge your score here but please be truthful!

Game List - All previous participations of all games have been reset! Welome to play again! Only one score of each user will be registered each time! Hence only the last value you challenge will be saved and displayed! Feel Free to try again and again!


p.a. limbo dance with an imaginary bar
To get the lowest height achieved.

Challenge your sense of straight line
To move a ring of the smallest diameter in a straight line.

Jump over an imaginary bar
To challenge who can jump highest.

Creep through an unseen obstacle
To creep through the most limited space.

Hit the light, an invisible target
To get the highest number of times you have consecutively trigger the brightness alarm.

First, we would like to mention the following points common to the various games we suggested.

(1)   The score:

For each and every game, there will be a score that the user can try to best achieve.  Subsequently, the user can submit the best possible score achieved.  The names and countries of those users whose scores are among the top 20 will be listed on our website.

  • Please be truthful to the score you have submitted. You may be invited to participate in a relevant competition, or be asked to try reproducing the same score in the presence of our representatives in  your country should there be prizes to be given based on the scores you submitted.
  • We understand that you may not always be able to reproduce the best score obtained earlier, but, to be fair, we may have to try validating it.

(2)   Standardize the game details:

We will standardize the details for each game so that the scores obtained by individuals can be compared meaningfully.  The details for each and every game will be given in the relevant write-up of the game.

(3)   Play the game indoor:

All the games are designed for indoor so that the ambient light’s intensity level is not so high that the brightness alarm can be meaningfully set.

(4)   On setting the brightness alarm

All the games involve shining the torchlight emitted by the p.a. Torch into the sensing unit of the light sensor, and setting a brightness alarm that will be triggered when the torchlight is blocked.  We would like you to implement the following procedures for standardization purpose.

  • When the torch is switched on, the intensity reading shown on the digital display must be at least 200 lux (you may need to place new batteries into the torch if necessary).   To compensate for a gradual decrease in the light’s intensity, we suggest that you start off with 250 lux so that the intensity remains above 200 lux after a sufficiently long while. 

  • When the torchlight is blocked, the intensity reading shown on the digital display must be less than 50 lux.  You may achieve it by positioning the sensing unit in a shaded place and/or build a “shelter” surrounding it, etc..  If sunlight shines directly into the room, you may need to draw curtains to achieve light intensity below 50 lux.  You need not, and are not advised to, play the games under a dark environment. 

  • Set the brightness alarm to trigger, when the light intensity goes below 120 lux.

(5)   Safety measures

We strongly recommend that you implement safety measures including the following:

  •  Do not overexert yourself.

  • Remove all hard and sharp objects from the scene where you are to carry out the game activities.

  • Do not play the games on a high ground that has no fencing.